Saar Partush · Technical Artist & World Creator

Worlds, that you can
step into.

I design environments, characters and interactive systems for games, VR, AR and exhibitions. Currently building Realayer — AR for retail.

Technical Artist Level Designer World Creator
5
Featured Projects
6
Disciplines
2026
Realayer Launch
A world by Saar — 3D sphere of crystalline architecture
World // 001
An inner cosmos
LIVE PRODUCT · 2026 AR · 3D · AI

Realayer.

— AR for Retail · Architecture · Product

An AI-powered 3D & AR platform that places photorealistic 3D models into your client's actual space — to scale, from a link. No app install. No build step. Just a QR code that opens the room.

Visit realayer.org →
Realayer — 3D Live Preview

Selected projects.

2023 — 2026
The Embodiment of Land — NODES:UpTheSky
Project // 01

The Embodiment of Land

Graduate Exhibition Bezalel · 2024 Blender · Unreal 5

Memories from the period I served in the war on Gaza. A habitat of digital and inner-computerial plates, where broken images are reborn in a new atmosphere — chaotic, paradoxical, suspended between fear and glory. Built with Blender 3D and Unreal Engine 5.

Project // 02

The Last Bee.

VR Experience 2024 NewImages Festival · Selected

An immersive VR experience following the journey of the world's last pollinator. Two suited figures — half-astronaut, half-bee — drift through a hexagonal honeycomb circuitry in search of what's left of the world they once kept alive. Selected for the New Images XR Development Market at NewImages Festival 2024 — one of Europe's leading XR showcases.

Dust of War — Middle-Eastern river valley landscape
Project // 03

Dust of War.

World Building · WIP 2025 — Ongoing Unreal Engine 5

An ongoing world-building project set against a sun-baked Middle Eastern landscape — open valleys cut by shallow rivers, sandstone villages with blue-painted doors and latticed shadows, quiet market courtyards under a heavy haze. Olive groves, woven baskets, the slow weight of dust on memory. Built in Unreal Engine 5 as a study in environment, atmosphere and place — a world made to be inhabited, not just looked at.

Retroville — VR sci-fi environment
Project // 04

Retroville.

VR Game · Final Major Project Bezalel · 2023 Unity · Blender

A 3D sci-fi VR environment built in Unity over 3 months for the "Future Realities" course at Bezalel. The project asks questions about the ethical decisions of human beings. Built end-to-end: Game Design, Level Design, Environment Art, 3D Modeling, VFX, Character Design, Shading & Textures.

— Six Worlds, One Practice

The disciplines.

Beyond the featured projects, my full archive spans six disciplines — each one its own universe with its own logic, materials and inhabitants.